Southern Polytechnic State University
Graduate Certificate in Software Engineering
Course Scheduling
The Graduate Certificate in Software Engineering is a three-semester program that includes six (6) – three (3) semester credit-hour courses. The first semester you must take SWE 6623 - Software Engineering I. You must also take one additional course chosen from the list on the following pages.
Course Locations
Classes will be held on campus at Southern Polytechnic State University. Exact room numbers are listed in the Registration Bulletin.
Course Materials
Books for each course can be purchased in the campus bookstore.
Successful Completion
A GPA of 3.0 is required to successfully complete the certificate. The "C" grade policy will be consistent with that for both the MSCS and MSSWE programs, namely, only grades of "C" or better may be applied to meet the certificate requirements. An overall GPA of 3.0 (‘B’) or better is required for graduate coursework attempted. A maximum of 2 ‘C’s may be applied if offset by the same number (or more) of ‘A’s at the same level or above.
Registration Fees and Payments
SPSU credit tuition applies to all courses in the certificate program. Please see a current Registration Bulletin for tuition rates and payment deadline. Please note:
students are responsible for meeting all published deadlines including
payment and withdrawal dates.
Applying for the Graduate Certificate in Software Engineering
To apply for admission to this program please complete and return the Graduate Certificate Application for Admission and other required documentation along with your $ 20.00 application fee to the Admissions Office. Please note that each semester you will be registered for courses by the School of Computing and Software Engineering.
Admission Process
Once your file is complete, your application will be reviewed by the GCSWE Admissions Committee. You will be notified by the School of Computing and Software Engineering of your acceptance status by phone and/or a confirmation packet will be mailed to you.
Six Courses Required
The primary goal of the Graduate Certificate in Software Engineering (GCSWE) is to give practitioners, (with a bachelor’s degree in Computer Science or a closely related field and at least one (1) year of work experience already in the computer software field), the opportunity to advance into leadership positions. The focus is on sharpening capabilities to function effectively in software engineering teams producing higher quality software. The GCSWE is an on-campus program including two (2) classes each semester for three (3) semesters.
Required Courses (9 hours)
SWE 6623 Software Engineering I
SWE 6633 Software Project Management
SWE 6723 Software Engineering II
Electives (9 hours; choose three of the following )
SWE 6343 User Interface Design and Implementation
SWE 6743 Object-Oriented Analysis and Design
SWE 6753 Computer game Design & Development
SWE 6763 Software Metrics and Quality Management
SWE 6783 User Interaction Engineering
SWE 6813 Component Based Software Development
SWE 6823 Embedded Systems Analysis and Design
SWE 6843 Embedded Systems Construction and Testing
SWE 6883 Formal Methods in Software Engineering
User Interface Engineering
CS 6323 Human Factors
CS 6353 Computer Graphics and Multimedia
CS 6153 Advanced Database Systems
Course Descriptions
SWE 6343
User Interface Design and Implementation
3-0-3
Prerequisite: SWE
6623
This course covers
the major frameworks, methods, and approaches to designing, engineering,
implementing, and testing user interfaces. It covers user and usability
requirements gathering, task analysis, user-interface design, implementation of
the user interface, and evaluation with respect to requirements and the users'
tasks. Illustrative design and implementation projects are completed throughout
the term.
SWE 6623
Software Engineering I
3-0-3
Prerequisite: CS
5123/3424
This course covers
the initial phases of the software-development life cycle. Topics include
planning, requirements analysis, requirements specification, and design. A
number of techniques for performing analysis and design are explored and applied
in a major project.
SWE 6633
Software Project Management
3-0-3
Prerequisites: SWE
6623
Focus on
organizational and technical roles in software engineering. Emphasis on: models
of software life cycle, software maturity framework, strategies of implementing
software, software process assessment, project planning tools, software
configuration management, managing software quality and usability, leadership
principles, and professional and ethical issues. A required project combines
technical and managerial techniques for assessing software design and
development.
SWE 6723
Software Engineering II
3-0-3
Prerequisite: SWE
6623
This course covers
the entire software development life-cycle. Emphasis is placed on advanced
topics including prototyping, verification and validation, formal methods, and
quality management. A major component is a group project that utilizes a
Computer Assisted Software Engineering (CASE) tool to assist in the in the
analysis, design, and implementation of a system.
SWE 6743
Object-Oriented Analysis and Design
3-0-3
Prerequisites: CS
5183/3663 and SWE 6623
This course explores
the object-oriented software development process including analysis, design, and
programming. Emphasis is on the object-oriented paradigm.
SWE 6753 Computer Game
Design & Development
3-0-3
Prerequisite: CS 5123
Advanced Programming and Data Structures
Topics include
graphics, multimedia, visualization, animation, virtual reality simulation
concepts, methods, and tools of game design and developments using the software
engineering life cycle are emphasized. A team project on a
game prototype is required
SWE 6763 Software
Metrics and Quality Management
3-0-3
Prerequisite: SWE
6623
This course
covers the principles of software measurement such as, scaling, validity, and
reliability. The various software metrics on volume, effort, quality, and cost
estimation are explored. The theory and principles of software verification and
validation effectiveness, and reliability models are studied. The application of
these measurements to software customer satisfaction and total quality
management is explored.
SWE 6783 User
Interaction Engineering
3-0-3
Prerequisites: CS
5183/3663 and SWE 6623
This course follows a
complete software-engineering cycle to produce software objects (classes and/or
components) that support users in effective, efficient, and enjoyable
interactions with computers. Class exercises and a project incorporate concepts
and methods including ethnographic and user analysis; cognitive ergonomics;
usability metrics and criteria; software-engineering practices, conventions,
standards, and documentation; device-user action mapping; person-system function
allocation; quality management systems; conceptual prototyping; embedded systems
in support of ubiquitous computing; and function-behavior analysis.
SWE 6813
Component Based Software Development
3-0-3
Prerequisites: CS
5123 and CS 5183
This course covers
the concepts, foundations, and architectures of component-based software
development (CBSD) and its related technologies. Component-based tools and
languages, approaches for implementation of CBSD, including designing, building,
assembling, and deploying reusable COTS and in-house software components are
discussed in depth. The current concrete realizations of component technologies
will be explored. Students will do projects focused on the life cycle of
software components.
SWE 6823
Embedded Systems Analysis and Design
3-0-3
Prerequisite: SWE
6623
This project-oriented
course focuses on using modern methods, techniques, and tools for specification
and design of embedded systems. Topics include analytical methods,
design/development methods, and notations. Performance evaluation based on
modeling and simulation techniques is also covered.
SWE 6843
Embedded Systems Construction and Testing
3-0-3
Prerequisite: CS
5243/3243
This project-oriented
course focuses on the use of current software building technology, testing,
reliability analysis, and benchmarking. Topics include component-based
development (CBD), implementation technologies, and real-time operating systems
(RTOS), with emphasis on the use of measurement tools, and domain libraries.
The course also covers issues in hardware software co-design.
SWE 6883
Formal Methods in Software Engineering
3-0-3
Prerequisites: CS
5423 and SWE 6623
This course involves
a study of formal methods applicable to software development with an emphasis on
methods that support formal specification and verification. Such methods may
include transformational techniques, logic-based formalisms, algebraic and
model-based specifications, tools, etc.
SWE 6901-6903
Special Topics
1 to 3 hours
Prerequisite: As
determined by the Instructor and Program Head
Special topics
selected by the program head. Offered on a demand basis.
A student may repeat this course with special permission.
SWE 7903
Software Engineering Capstone
3-0-3
Prerequisite:
Satisfactory completion of the MSSWE core (SWE 6623, SWE 6633, SWE 6723, SWE
6743, SWE 6763, and SWE 6883)
This course is
designed for students to give a professional focus to their degree. The
students work in designated teams under the supervision of the course instructor
(a CSE faculty member), on a project of practical significance in software
engineering. Each of the teams will deliver a final working product, generate a
substantial final report, and give a final presentation on the project.
CS 6323 Human Factors
3-0-3
The psychological, social, and
technological aspects of interaction between humans and computers. Includes
usability engineering, cognitive and perceptual issues, human information
processing, user-centered design approaches, and development techniques for
producing appropriate systems. Major project included.
CS 6353 Computer Graphics and
Multimedia
3-0-3
Prerequisites: CS 5123/3424 and CS 5423
A study of the hardware and software of
computer graphics and multimedia systems from the programmer's perspective.
Includes a survey of display and other media technologies, algorithms and data
structures for manipulation of graphical and other media objects, and
consideration of user interface design. Major project included.
CS 6153 Advanced Database Systems
3-0-3
Prerequisite: CS 5153/3153 and CS 5423
An advanced course in database systems
emphasizing design issues and implementation tradeoffs. It covers the theory,
algorithms, and methods that underlie distributed databases. Relational algebra
is discussed. The client-server architecture and application development are
also covered.
Student Signature School of Computing and Software Engineering Representative Signature
___________________________________ __________________________________
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This page was last updated on 01/31/2007